The cult leader had a way to detect latent mutsnt children. He kidnapped her and hoped to use her as breeding stock, since her powers were very weak. The hormonal changes of pregnancy cranked her powers way up, but also altered her brain chemisty. She lost the baby, and the combined trauma shattered the conditioning and she successfully escaped the cult.
She has a younger brother that she has lost touch with.
She has experienced the following important events:
- She made a friend, a teacher, religious advisor or mentor. They are not particularly important in the grand scheme of things, but had devastating impact on her life;
- She performed a vital task for a religious figure and they are in your debt. The third in command of the cult that raised her;
- Dhe became indebted to a group and must repay them in some way, financial or otherwise;
- She suffered a major financial loss, losing almost everything;
- Oops, pregnancy! She left your partner behind. The
Combat Tactics: She has an aggressive offense, reveling in the adrenaline rush of her own powers. She usually doesn't run for cover until she's been hit once or twice, then survival instincts might override adrenaline.
She loves to screw with her enemies’ heads, so grabs control of any electrical Gear as soon as she identifies it. The fact her control power isn't obvious adds to the confusion.
Personality Traits: She is impulsive and temperamental, so rarely stays employed long, despite her power. She spends money as fast as she gets it.
Appearance: 5’7”, 135 lbs, completely hairless.
Powers: She can generate and manipulate electricity.
Notes: Model Nadya Sonika. Character by I. A. Riley, January, 2018
This should be pretty obvious. The artwork inspired the character, then I maxed out Lightning Control, using the leftover CP to even more max out Lightning Control.
Electric Sonika - Mighty Protectors
Strength 14 (Carrying Capacity 192 lbs., Basic HTH d6)Endurance 18 (Save 11, Heal 2.8)
Agility 12 (Save 11)
Intelligence 10 (Save 10)
Cool 16 (Save 11, Initiative d6+1)
Hit Points 15
Power 74
Physical Defense 1
Mental Defense 0
Move 15
Inventing Points 5
Wealth d4
Luck 10-
Weight x lbs.
Total Cost 70 + 100 - 20 = Total
Powers
Heightened Attack: Damage +1 all attacks (2.5 CP)
Heightened Expertise: Attack +2 all attacks (7.5 CP)
Lightning Control:
* Electrical Bolt: Damage 3d8, Range 36”, PR=4 (22.5), Modifiers: Armor Piercing 5 (+7.5) (30 CP);
* Electrical Field: Damage d6+d8, PR=1 per use (30 CP);
* Gear Control: Target Save @ -9, Range 36”, PR=4 (20), Modifiers: Silent Gear Control (+5), Unobvious (+5) (30 CP)
Gear
Booster Pack - Energy: Power +20 (10), Modifiers: Gear (-5) (5 iCP)
Weaknesses
Compulsion: The rush of adrenaline causes her to feel a powerful and irrational need to blow something up any time she expends more than 20 Power in less than a minute (Uncommon, Cool Save to resist) (-10 CP)
Nemesis: She is hunted by law enforcement, members of her old cult, amd various enemies of that same cult, who don't care that she has left (-10 CP)
Combat Summary
Initiative: d6+1
Unarmed: Attack 16-, Damage d6+2 (avg 5.5)
Electrical Bolt: Attack 16-, Damage 3d8+1 (avg 14.5)
Gear Control: Attack 15-, Effect Save @ -10
Mighty Protectors and the Monkey House Games logo are trademarks owned by Monkey House Games, ©2017 Monkey House Games. All rights reserved. Made in the U.S.A.
Sourcebooks Marvel Superheroes Advanced Set (TSR, 1986), Realms of Magic (Kim Eastland, TSR, 1986), The Ultimate Powers Book (David E. Martin, TSR, 1987), 4C System (Michael Hammes, Philip Reed, 2007).
Random backstory generator - http://www.pbegames.com/lifepath/ .
Random name generator - http://www.behindthename.com/random/ .
Random job generator - http://writingexercises.co.uk/random-job-generator.php .
Random personality trait generator - http://writingexercises.co.uk/random-character-traits-generator.php .
Random height/weight generator - http://tower.newcenturycomputers.net/hwcalc.html .
(see also http://www.healthchecksystems.com/heightweightchart.htm )
Weaknesses
Compulsion: The rush of adrenaline causes her to feel a powerful and irrational need to blow something up any time she expends more than 20 Power in less than a minute (Uncommon, Cool Save to resist) (-10 CP)
Nemesis: She is hunted by law enforcement, members of her old cult, amd various enemies of that same cult, who don't care that she has left (-10 CP)
Combat Summary
Initiative: d6+1
Unarmed: Attack 16-, Damage d6+2 (avg 5.5)
Electrical Bolt: Attack 16-, Damage 3d8+1 (avg 14.5)
Gear Control: Attack 15-, Effect Save @ -10
Boilerplate
Document Copyright (C) 2018 by I. A. Riley. All rights reserved. Portions Copyright others; no attempt is made to infringe upon their rights.Mighty Protectors and the Monkey House Games logo are trademarks owned by Monkey House Games, ©2017 Monkey House Games. All rights reserved. Made in the U.S.A.
Sourcebooks Marvel Superheroes Advanced Set (TSR, 1986), Realms of Magic (Kim Eastland, TSR, 1986), The Ultimate Powers Book (David E. Martin, TSR, 1987), 4C System (Michael Hammes, Philip Reed, 2007).
Random backstory generator - http://www.pbegames.com/lifepath/ .
Random name generator - http://www.behindthename.com/random/ .
Random job generator - http://writingexercises.co.uk/random-job-generator.php .
Random personality trait generator - http://writingexercises.co.uk/random-character-traits-generator.php .
Random height/weight generator - http://tower.newcenturycomputers.net/hwcalc.html .
(see also http://www.healthchecksystems.com/heightweightchart.htm )
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