Friday, February 3, 2017

Sacred Order of Ninjacats

Going to try something for Savage Worlds, like Mark Craddock does.


Wild Card
Attributes: Agility d10, Smarts d4, Spirit d6, Strength d4, Vigor d6

Edges: Martial Artist (Cat-Justsu)

Hindrances: Stubborn (cats are never wrong, Ninjacats even more never wrong)

Skills: Climbing d6, Fighting d8, Notice d8, Stealth d8

Size -2; Pace: 6; Parry: 6; Toughness: 1 (it's hard to be Tough when you only weight 7 lbs.)

Special Abilities:
Invisibility 1 (Ninjacats can literally disappear from sight, as long as they have something to distract the foe even just for an instant, forcing foes to make Notice rolls at -2 to detect them again, and suffering -2 penalty to attack the Ninjacats. The effect ends when the Ninjacat attacks.);

Jinx (Through combination subtle defensive techniques and mystical tricks, enemies constantly suffer minor slips and mishaps, suffering a mishap on skill die till natural 1, regardless of the Wild Die roll);

Leaping 1 (Ancient Feline Secrets give the Ninjacat the ability to leave 4 yards vertically and 8 yards horizontally)

No comments :

Post a Comment